Log file open, 08/15/22 15:48:13 LogPakFile: Display: Found Pak file ../../../Engine/Programs/CrashReportClient/Content/Paks/CrashReportClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../Engine/Programs/CrashReportClient/Content/Paks/CrashReportClient.pak. LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 14 total threads with 1 sets of task threads. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Build: ++FactoryGame+rel-main-0.4.0-CL-155370 LogInit: Engine Version: 4.25.3-155370+++FactoryGame+rel-main-0.4.0 LogInit: Compatible Engine Version: 4.25.3-155370+++FactoryGame+rel-main-0.4.0 LogInit: Net CL: 155370 LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 5 1600 Six-Core Processor , GPU: NVIDIA GeForce RTX 3050 LogInit: Compiled (64-bit): May 3 2021 20:16:14 LogInit: Compiled with Visual C++: 19.16.27038.00 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++FactoryGame+rel-main-0.4.0 LogInit: Command Line: "../../../Engine/Binaries/Win64/CrashReportClient.exe" -READ=440 -WRITE=452 -MONITOR=7984 LogInit: Base Directory: //192.168.1.13/i$/Satisfactory.v0.4.2.6/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogInit: Launcher File: /192.168.1.13/i$/Satisfactory.v0.4.2.6/launcher_id LogInit: Launcher ID: LogInit: Launcher Artifact: LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Harmonogram/AppData/Local/CrashReportClient/Saved/Config/Windows/Engine.ini] LogInit: Object subsystem initialized LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Harmonogram/AppData/Local/CrashReportClient/Saved/Config/Windows/Engine.ini] [2022.08.15-13.48.13:835][ 0]LogInit: Computer: SERWER [2022.08.15-13.48.13:837][ 0]LogInit: User: Harmonogram [2022.08.15-13.48.13:837][ 0]LogInit: CPU Page size=4096, Cores=6 [2022.08.15-13.48.13:837][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2022.08.15-13.48.13:837][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) [2022.08.15-13.48.13:837][ 0]LogMemory: Platform Memory Stats for Windows [2022.08.15-13.48.13:837][ 0]LogMemory: Process Physical Memory: 25.90 MB used, 25.90 MB peak [2022.08.15-13.48.13:837][ 0]LogMemory: Process Virtual Memory: 71.16 MB used, 71.16 MB peak [2022.08.15-13.48.13:837][ 0]LogMemory: Physical Memory: 7939.65 MB used, 24760.10 MB free, 32699.75 MB total [2022.08.15-13.48.13:837][ 0]LogMemory: Virtual Memory: 4379.09 MB used, 134213352.00 MB free, 134217728.00 MB total [2022.08.15-13.48.13:862][ 0]LogUObjectArray: 353 objects as part of root set at end of initial load. [2022.08.15-13.48.13:862][ 0]LogUObjectAllocator: 60576 out of 0 bytes used by permanent object pool. [2022.08.15-13.48.13:862][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2022.08.15-13.48.13:862][ 0]LogInit: Using OS detected language (pl-PL). [2022.08.15-13.48.13:862][ 0]LogInit: Using OS detected locale (pl-PL). [2022.08.15-13.48.13:862][ 0]LogPaths: Warning: No paths for game localization data were specifed in the game configuration. [2022.08.15-13.48.13:863][ 0]LogTextLocalizationManager: No localization for 'pl-PL' exists, so 'en' will be used for the language. [2022.08.15-13.48.13:863][ 0]LogTextLocalizationManager: No localization for 'pl-PL' exists, so 'en' will be used for the locale. [2022.08.15-13.48.13:863][ 0]LogInit: Warning: No paths for engine localization data were specifed in the engine configuration. [2022.08.15-13.48.13:863][ 0]LogInit: Using OS detected language (pl-PL). [2022.08.15-13.48.13:863][ 0]LogInit: Using OS detected locale (pl-PL). [2022.08.15-13.48.13:863][ 0]LogTextLocalizationManager: No localization for 'pl-PL' exists, so 'en' will be used for the language. [2022.08.15-13.48.13:863][ 0]LogTextLocalizationManager: No localization for 'pl-PL' exists, so 'en' will be used for the locale. [2022.08.15-13.48.13:863][ 0]LogTextLocalizationManager: Compacting localization data took 0.00ms [2022.08.15-13.48.13:865][ 0]LogPackageLocalizationCache: Processed 2 localized package path(s) for 1 prioritized culture(s) in 0.001306 seconds [2022.08.15-13.48.13:865][ 0]CrashReportCoreLog: CrashReportClientVersion=1.0 [2022.08.15-13.48.13:865][ 0]CrashReportCoreLog: CrashReportReceiver disabled [2022.08.15-13.48.13:865][ 0]CrashReportCoreLog: DataRouter disabled [2022.08.15-13.48.13:865][ 0]CrashReportCoreLog: CustomDataRouterUrl: https://us-central1-satisfactory.cloudfunctions.net/crashReceipt [2022.08.15-13.48.13:866][ 0]LogCrashDebugHelper: DepotName: //FactoryGame/rel-main-0.4.0 [2022.08.15-13.48.13:866][ 0]LogCrashDebugHelper: BuiltFromCL: 155370 [2022.08.15-13.48.13:866][ 0]LogCrashDebugHelper: EngineVersion: 4.25.3-155370+++FactoryGame+rel-main-0.4.0 [2022.08.15-13.48.13:866][ 0]LogCrashDebugHelper: BuildVersion: ++FactoryGame+rel-main-0.4.0-CL-155370 [2022.08.15-13.51.26:884][430]LogCore: Engine exit requested (reason: CrashReportClientApp RequestExit) [2022.08.15-13.51.26:885][430]LogExit: Preparing to exit. [2022.08.15-13.51.26:903][430]LogExit: Object subsystem successfully closed. [2022.08.15-13.51.26:905][430]LogModuleManager: Shutting down and abandoning module CrashDebugHelper (8) [2022.08.15-13.51.26:905][430]LogModuleManager: Shutting down and abandoning module CoreUObject (6) [2022.08.15-13.51.26:905][430]LogModuleManager: Shutting down and abandoning module PakFile (4) [2022.08.15-13.51.26:906][430]LogModuleManager: Shutting down and abandoning module RSA (3) [2022.08.15-13.51.26:906][430]LogExit: Exiting. [2022.08.15-13.51.26:914][430]Log file closed, 08/15/22 15:51:26