AS: AutoStreaming module initializing.Initialize engine version: 2020.3.48f1c1 (06fbdfbf16e3) [Subsystems] Discovering subsystems at path E:/!TRASH/[Patreon_Build PC]BeastBeat V0.2.20a/BeastBeat_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3050 (ID=0x2507) Vendor: VRAM: 8042 MB Driver: 32.0.15.6094 Initializing input. Input initialized. Initialized touch support. The referenced script on this Behaviour (Game Object '_FungusState') is missing! UnloadTime: 1.125400 ms Odin Serializer ArchitectureInfo initialization with defaults (all unaligned read/writes disabled). UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Sirenix.Serialization.UnitySerializationInitializer:Initialize() Odin Serializer detected whitelisted runtime platform WindowsPlayer and memory read test succeeded; enabling all unaligned memory read/writes. UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Sirenix.Serialization.ArchitectureInfo:SetRuntimePlatform(RuntimePlatform) Sirenix.Serialization.UnitySerializationInitializer:Initialize() DOTWEEN ► DOTween initialization (useSafeMode: False, recycling: OFF, logBehaviour: Verbose) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) DG.Tweening.DOTween:Init(DOTweenSettings, Nullable`1, Nullable`1, Nullable`1) DG.Tweening.DOTween:InitCheck() DG.Tweening.DOTween:ApplyTo(DOGetter`1, DOSetter`1, T2, Single, ABSTweenPlugin`3) DG.Tweening.DOTween:To(DOGetter`1, DOSetter`1, Single, Single) DG.Tweening.DOTweenModuleAudio:DOFade(AudioSource, Single, Single) AudioItem:PlaySound(Int32, AudioClip, EDGFDGICFGJ, Boolean, Single, Boolean) MyAudioManager:PlaySound(String, EDGFDGICFGJ, Boolean) BeastBeat.View.OpeningView:EPBAOEGCKKB() ViewManager:ShowView() FNBMMCEHPNC:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) The referenced script on this Behaviour (Game Object '_FungusState') is missing! Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.429900 ms Unloading 178 unused Assets to reduce memory usage. Loaded Objects now: 71537. Total: 48.280700 ms (FindLiveObjects: 4.123600 ms CreateObjectMapping: 11.482200 ms MarkObjects: 32.176300 ms DeleteObjects: 0.498300 ms) The referenced script on this Behaviour (Game Object '_FungusState') is missing! Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.102700 ms Animator Controller was set in Animator component. UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Live2D.Cubism.Framework.Motion.CubismMotionController:OnEnable() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) BeastBeat.Gallery.GalleryParamContainer:Awake() Unloading 262 unused Assets to reduce memory usage. Loaded Objects now: 73260. Total: 41.437000 ms (FindLiveObjects: 5.034700 ms CreateObjectMapping: 5.967300 ms MarkObjects: 29.833600 ms DeleteObjects: 0.600900 ms) The referenced script on this Behaviour (Game Object '_FungusState') is missing! Unloading 2 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.118500 ms Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 74991. Total: 41.516300 ms (FindLiveObjects: 5.074400 ms CreateObjectMapping: 8.433200 ms MarkObjects: 27.846000 ms DeleteObjects: 0.162200 ms) The referenced script on this Behaviour (Game Object '_FungusState') is missing! Unloading 2 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.819600 ms Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 75278. Total: 50.001500 ms (FindLiveObjects: 5.949500 ms CreateObjectMapping: 8.929600 ms MarkObjects: 34.914200 ms DeleteObjects: 0.207700 ms) The referenced script on this Behaviour (Game Object '_FungusState') is missing! Unloading 1 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.762400 ms Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 74991. Total: 46.626100 ms (FindLiveObjects: 5.443300 ms CreateObjectMapping: 6.766900 ms MarkObjects: 34.281200 ms DeleteObjects: 0.134600 ms) The referenced script on this Behaviour (Game Object '_FungusState') is missing! Unloading 2 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.875600 ms Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 76701. Total: 41.916700 ms (FindLiveObjects: 4.393000 ms CreateObjectMapping: 8.253400 ms MarkObjects: 29.136700 ms DeleteObjects: 0.133400 ms) The referenced script on this Behaviour (Game Object '_FungusState') is missing! Unloading 1 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.997100 ms Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 74991. Total: 48.218100 ms (FindLiveObjects: 4.142800 ms CreateObjectMapping: 6.601700 ms MarkObjects: 37.275400 ms DeleteObjects: 0.197800 ms) Setting up 6 worker threads for Enlighten. Thread -> id: 62a4 -> priority: 1 Thread -> id: 65a4 -> priority: 1 Thread -> id: 3300 -> priority: 1 Thread -> id: 6068 -> priority: 1 Thread -> id: 6668 -> priority: 1 Thread -> id: 66c0 -> priority: 1