Initialize engine version: 2021.3.14f1 (eee1884e7226) [Subsystems] Discovering subsystems at path E:/!TRASH/HoneyCome - Come Come Party/HoneyCome_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3050 (ID=0x2507) Vendor: NVIDIA VRAM: 8042 MB Driver: 32.0.15.6094 Initializing input. Input initialized. Initialized touch support. UnloadTime: 55.743500 ms 107C6143B4DB UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SecurityAssist:CreateIrregularStringFromMacAddress() Manager.GameSystem:.cctor() AssetBundleManager Initialized UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AssetBundleManager:Initialize(String) UnityEngine.Object:Instantiate(T) UnityEngine.ResourceManagement.ResourceProviders.InstantiationParameters:Instantiate(TObject) UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider:ProvideInstance(ResourceManager, AsyncOperationHandle`1, InstantiationParameters) UnityEngine.ResourceManagement.InstanceOperation:Execute() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute() UnityEngine.ResourceManagement.AsyncOperations.<>c__DisplayClass58_0:b__0(AsyncOperationHandle`1) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, Exception, Boolean) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(T, Boolean, Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete(T, Boolean, Exception) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:ActionComplete(AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent() Unloading 4 Unused Serialized files (Serialized files now loaded: 54) Unloading 689 unused Assets to reduce memory usage. Loaded Objects now: 17284. Total: 17.501400 ms (FindLiveObjects: 1.084500 ms CreateObjectMapping: 0.768500 ms MarkObjects: 15.252900 ms DeleteObjects: 0.394800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 55) Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 17291. Total: 23.262700 ms (FindLiveObjects: 0.983500 ms CreateObjectMapping: 0.583400 ms MarkObjects: 21.630700 ms DeleteObjects: 0.064600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 56) Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 17288. Total: 28.092700 ms (FindLiveObjects: 1.212300 ms CreateObjectMapping: 0.378600 ms MarkObjects: 26.384000 ms DeleteObjects: 0.117000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 57) Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 17319. Total: 27.845000 ms (FindLiveObjects: 1.723800 ms CreateObjectMapping: 1.441200 ms MarkObjects: 24.600600 ms DeleteObjects: 0.078800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 58) Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 17291. Total: 30.880800 ms (FindLiveObjects: 1.302200 ms CreateObjectMapping: 1.375100 ms MarkObjects: 28.115900 ms DeleteObjects: 0.086500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 58) Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 17294. Total: 29.943300 ms (FindLiveObjects: 0.946100 ms CreateObjectMapping: 0.478100 ms MarkObjects: 28.446700 ms DeleteObjects: 0.071500 ms) 読み込みエラー assetBundleName:localization/01/font.unity3d assetName:en-US UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) ILLGames.Unity.CommonLib:LoadAsset(String, String, Boolean, String) Localize.Translate.SelectData:.ctor(Param) Localize.Translate.<>c:b__52_0(Int32) UniRx.ReactiveProperty`1:RaiseOnNext(T&) UniRx.ReactiveProperty`1:set_Value(T) Localize.Translate.Manager:SetLanguage(Int32) Manager.d__111:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) HC.d__55:MoveNext() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) ILLGames.Serialization.d__5:MoveNext() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) ILLGames.Serialization.d__9:MoveNext() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() KeyNotFoundException: Key=0 is no value insert at ILLGames.Collections.Generic.Optimized.IntKeyDictionary`1[T].ThrowKeyNotFoundException (System.Int32 key) [0x00000] in <00000000000000000000000000000000>:0 at ILLGames.Collections.Generic.Optimized.IntKeyDictionary`1[T].get_Item (System.Int32 key) [0x00000] in <00000000000000000000000000000000>:0 at HC.Dialog.HelpWindow+Initializable.Localize.Translate.InitializeSolution.IInitializable.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at Localize.Translate.InitializeSolution.Add (Localize.Translate.InitializeSolution+IInitializable initializable) [0x00000] in <00000000000000000000000000000000>:0 at HC.Dialog.HelpWindow.Start () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Manager.GameSystem.WaitUntilSetup (System.Threading.CancellationToken cancellationToken) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+YieldPromise.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.Internal.PlayerLoopRunner.RunCore () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) HC.Dialog.Initializable:Localize.Translate.InitializeSolution.IInitializable.Initialize() Localize.Translate.InitializeSolution:Add(IInitializable) HC.Dialog.d__58:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Manager.d__102:MoveNext() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.YieldPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() KeyNotFoundException: Key=1 is no value insert at ILLGames.Collections.Generic.Optimized.IntKeyDictionary`1[T].ThrowKeyNotFoundException (System.Int32 key) [0x00000] in <00000000000000000000000000000000>:0 at ILLGames.Collections.Generic.Optimized.IntKeyDictionary`1[T].get_Item (System.Int32 key) [0x00000] in <00000000000000000000000000000000>:0 at HC.Dialog.HelpWindow+Initializable.Localize.Translate.InitializeSolution.IInitializable.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at Localize.Translate.InitializeSolution.Add (Localize.Translate.InitializeSolution+IInitializable initializable) [0x00000] in <00000000000000000000000000000000>:0 at HC.Dialog.HelpWindow.Start () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Manager.GameSystem.WaitUntilSetup (System.Threading.CancellationToken cancellationToken) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+YieldPromise.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.Internal.PlayerLoopRunner.RunCore () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) HC.Dialog.Initializable:Localize.Translate.InitializeSolution.IInitializable.Initialize() Localize.Translate.InitializeSolution:Add(IInitializable) HC.Dialog.d__58:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Manager.d__102:MoveNext() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.YieldPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() KeyNotFoundException: Key=2 is no value insert at ILLGames.Collections.Generic.Optimized.IntKeyDictionary`1[T].ThrowKeyNotFoundException (System.Int32 key) [0x00000] in <00000000000000000000000000000000>:0 at ILLGames.Collections.Generic.Optimized.IntKeyDictionary`1[T].get_Item (System.Int32 key) [0x00000] in <00000000000000000000000000000000>:0 at HC.Dialog.HelpWindow+Initializable.Localize.Translate.InitializeSolution.IInitializable.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at Localize.Translate.InitializeSolution.Add (Localize.Translate.InitializeSolution+IInitializable initializable) [0x00000] in <00000000000000000000000000000000>:0 at HC.Dialog.HelpWindow.Start () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Manager.GameSystem.WaitUntilSetup (System.Threading.CancellationToken cancellationToken) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+YieldPromise.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.Internal.PlayerLoopRunner.RunCore () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) HC.Dialog.Initializable:Localize.Translate.InitializeSolution.IInitializable.Initialize() Localize.Translate.InitializeSolution:Add(IInitializable) HC.Dialog.d__58:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Manager.d__102:MoveNext() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.YieldPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() KeyNotFoundException: Key=3 is no value insert at ILLGames.Collections.Generic.Optimized.IntKeyDictionary`1[T].ThrowKeyNotFoundException (System.Int32 key) [0x00000] in <00000000000000000000000000000000>:0 at ILLGames.Collections.Generic.Optimized.IntKeyDictionary`1[T].get_Item (System.Int32 key) [0x00000] in <00000000000000000000000000000000>:0 at HC.Dialog.HelpWindow+Initializable.Localize.Translate.InitializeSolution.IInitializable.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at Localize.Translate.InitializeSolution.Add (Localize.Translate.InitializeSolution+IInitializable initializable) [0x00000] in <00000000000000000000000000000000>:0 at HC.Dialog.HelpWindow.Start () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Manager.GameSystem.WaitUntilSetup (System.Threading.CancellationToken cancellationToken) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+YieldPromise.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.Internal.PlayerLoopRunner.RunCore () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) HC.Dialog.Initializable:Localize.Translate.InitializeSolution.IInitializable.Initialize() Localize.Translate.InitializeSolution:Add(IInitializable) HC.Dialog.d__58:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Manager.d__102:MoveNext() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.YieldPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() KeyNotFoundException: Key=4 is no value insert at ILLGames.Collections.Generic.Optimized.IntKeyDictionary`1[T].ThrowKeyNotFoundException (System.Int32 key) [0x00000] in <00000000000000000000000000000000>:0 at ILLGames.Collections.Generic.Optimized.IntKeyDictionary`1[T].get_Item (System.Int32 key) [0x00000] in <00000000000000000000000000000000>:0 at HC.Dialog.HelpWindow+Initializable.Localize.Translate.InitializeSolution.IInitializable.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at Localize.Translate.InitializeSolution.Add (Localize.Translate.InitializeSolution+IInitializable initializable) [0x00000] in <00000000000000000000000000000000>:0 at HC.Dialog.HelpWindow.Start () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Manager.GameSystem.WaitUntilSetup (System.Threading.CancellationToken cancellationToken) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+YieldPromise.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.Internal.PlayerLoopRunner.RunCore () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) HC.Dialog.Initializable:Localize.Translate.InitializeSolution.IInitializable.Initialize() Localize.Translate.InitializeSolution:Add(IInitializable) HC.Dialog.d__58:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Manager.d__102:MoveNext() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.YieldPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() KeyNotFoundException: Key=5 is no value insert at ILLGames.Collections.Generic.Optimized.IntKeyDictionary`1[T].ThrowKeyNotFoundException (System.Int32 key) [0x00000] in <00000000000000000000000000000000>:0 at ILLGames.Collections.Generic.Optimized.IntKeyDictionary`1[T].get_Item (System.Int32 key) [0x00000] in <00000000000000000000000000000000>:0 at HC.Dialog.HelpWindow+Initializable.Localize.Translate.InitializeSolution.IInitializable.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at Localize.Translate.InitializeSolution.Add (Localize.Translate.InitializeSolution+IInitializable initializable) [0x00000] in <00000000000000000000000000000000>:0 at HC.Dialog.HelpWindow.Start () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Manager.GameSystem.WaitUntilSetup (System.Threading.CancellationToken cancellationToken) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+YieldPromise.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.Internal.PlayerLoopRunner.RunCore () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) HC.Dialog.Initializable:Localize.Translate.InitializeSolution.IInitializable.Initialize() Localize.Translate.InitializeSolution:Add(IInitializable) HC.Dialog.d__58:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Manager.d__102:MoveNext() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.YieldPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() KeyNotFoundException: Key=6 is no value insert at ILLGames.Collections.Generic.Optimized.IntKeyDictionary`1[T].ThrowKeyNotFoundException (System.Int32 key) [0x00000] in <00000000000000000000000000000000>:0 at ILLGames.Collections.Generic.Optimized.IntKeyDictionary`1[T].get_Item (System.Int32 key) [0x00000] in <00000000000000000000000000000000>:0 at HC.Dialog.HelpWindow+Initializable.Localize.Translate.InitializeSolution.IInitializable.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at Localize.Translate.InitializeSolution.Add (Localize.Translate.InitializeSolution+IInitializable initializable) [0x00000] in <00000000000000000000000000000000>:0 at HC.Dialog.HelpWindow.Start () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Manager.GameSystem.WaitUntilSetup (System.Threading.CancellationToken cancellationToken) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+YieldPromise.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.Internal.PlayerLoopRunner.RunCore () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) HC.Dialog.Initializable:Localize.Translate.InitializeSolution.IInitializable.Initialize() Localize.Translate.InitializeSolution:Add(IInitializable) HC.Dialog.d__58:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Manager.d__102:MoveNext() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.YieldPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() KeyNotFoundException: Key=7 is no value insert at ILLGames.Collections.Generic.Optimized.IntKeyDictionary`1[T].ThrowKeyNotFoundException (System.Int32 key) [0x00000] in <00000000000000000000000000000000>:0 at ILLGames.Collections.Generic.Optimized.IntKeyDictionary`1[T].get_Item (System.Int32 key) [0x00000] in <00000000000000000000000000000000>:0 at HC.Dialog.HelpWindow+Initializable.Localize.Translate.InitializeSolution.IInitializable.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at Localize.Translate.InitializeSolution.Add (Localize.Translate.InitializeSolution+IInitializable initializable) [0x00000] in <00000000000000000000000000000000>:0 at HC.Dialog.HelpWindow.Start () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Manager.GameSystem.WaitUntilSetup (System.Threading.CancellationToken cancellationToken) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+YieldPromise.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.Internal.PlayerLoopRunner.RunCore () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) HC.Dialog.Initializable:Localize.Translate.InitializeSolution.IInitializable.Initialize() Localize.Translate.InitializeSolution:Add(IInitializable) HC.Dialog.d__58:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Manager.d__102:MoveNext() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.YieldPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() KeyNotFoundException: Key=10 is no value insert at ILLGames.Collections.Generic.Optimized.IntKeyDictionary`1[T].ThrowKeyNotFoundException (System.Int32 key) [0x00000] in <00000000000000000000000000000000>:0 at ILLGames.Collections.Generic.Optimized.IntKeyDictionary`1[T].get_Item (System.Int32 key) [0x00000] in <00000000000000000000000000000000>:0 at HC.Dialog.HelpWindow+Initializable.Localize.Translate.InitializeSolution.IInitializable.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at Localize.Translate.InitializeSolution.Add (Localize.Translate.InitializeSolution+IInitializable initializable) [0x00000] in <00000000000000000000000000000000>:0 at HC.Dialog.HelpWindow.Start () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Manager.GameSystem.WaitUntilSetup (System.Threading.CancellationToken cancellationToken) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+YieldPromise.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.Internal.PlayerLoopRunner.RunCore () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) HC.Dialog.Initializable:Localize.Translate.InitializeSolution.IInitializable.Initialize() Localize.Translate.InitializeSolution:Add(IInitializable) HC.Dialog.d__58:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Manager.d__102:MoveNext() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.YieldPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() Unloading 3 Unused Serialized files (Serialized files now loaded: 69) UnloadTime: 1.110300 ms Unloading 186 unused Assets to reduce memory usage. Loaded Objects now: 18330. Total: 27.385800 ms (FindLiveObjects: 1.040600 ms CreateObjectMapping: 0.518300 ms MarkObjects: 25.534100 ms DeleteObjects: 0.292200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 68) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18330. Total: 30.816500 ms (FindLiveObjects: 1.645600 ms CreateObjectMapping: 1.359600 ms MarkObjects: 27.768800 ms DeleteObjects: 0.041900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 70) Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 18345. Total: 28.158600 ms (FindLiveObjects: 1.615300 ms CreateObjectMapping: 0.555800 ms MarkObjects: 25.930000 ms DeleteObjects: 0.057200 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 79) UnloadTime: 0.420300 ms Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 19924. Total: 26.799000 ms (FindLiveObjects: 0.910500 ms CreateObjectMapping: 0.353900 ms MarkObjects: 25.436200 ms DeleteObjects: 0.098000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 79) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19924. Total: 27.791500 ms (FindLiveObjects: 1.140700 ms CreateObjectMapping: 0.460600 ms MarkObjects: 26.148500 ms DeleteObjects: 0.041200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 80) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19990. Total: 37.552400 ms (FindLiveObjects: 1.413700 ms CreateObjectMapping: 1.085000 ms MarkObjects: 34.987100 ms DeleteObjects: 0.066000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 84) Unloading 97 unused Assets to reduce memory usage. Loaded Objects now: 23618. Total: 37.444700 ms (FindLiveObjects: 1.428700 ms CreateObjectMapping: 0.522200 ms MarkObjects: 35.391900 ms DeleteObjects: 0.101400 ms) Setting up 6 worker threads for Enlighten. Unloading 8 Unused Serialized files (Serialized files now loaded: 69) UnloadTime: 7.697300 ms Camera: 2 camera overlays no longer exists and will be removed from the camera stack. UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.Universal.UniversalAdditionalCameraData:UpdateCameraStack() UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack(ScriptableRenderContext, Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render(ScriptableRenderContext, List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal(RenderPipelineAsset, IntPtr, List`1) Unloading 1009 unused Assets to reduce memory usage. Loaded Objects now: 22332. Total: 45.983700 ms (FindLiveObjects: 1.439000 ms CreateObjectMapping: 0.585800 ms MarkObjects: 33.447600 ms DeleteObjects: 10.510900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 71) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22332. Total: 39.475500 ms (FindLiveObjects: 1.497800 ms CreateObjectMapping: 0.995200 ms MarkObjects: 36.942400 ms DeleteObjects: 0.039500 ms) Unloading 7 Unused Serialized files (Serialized files now loaded: 71) UnloadTime: 10.275200 ms Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 24109. Total: 37.739200 ms (FindLiveObjects: 1.257500 ms CreateObjectMapping: 0.475500 ms MarkObjects: 34.073600 ms DeleteObjects: 1.932000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 70) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24109. Total: 35.918700 ms (FindLiveObjects: 1.524300 ms CreateObjectMapping: 0.655800 ms MarkObjects: 33.690200 ms DeleteObjects: 0.048000 ms) Camera: 1 camera overlay no longer exists and will be removed from the camera stack. UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.Universal.UniversalAdditionalCameraData:UpdateCameraStack() UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack(ScriptableRenderContext, Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render(ScriptableRenderContext, List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal(RenderPipelineAsset, IntPtr, List`1) Unloading 1 Unused Serialized files (Serialized files now loaded: 68) Unloading 947 unused Assets to reduce memory usage. Loaded Objects now: 30120. Total: 43.209800 ms (FindLiveObjects: 2.251500 ms CreateObjectMapping: 1.616000 ms MarkObjects: 38.842800 ms DeleteObjects: 0.499000 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 72) Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 31968. Total: 45.739900 ms (FindLiveObjects: 1.999100 ms CreateObjectMapping: 0.850900 ms MarkObjects: 42.743100 ms DeleteObjects: 0.146500 ms) cf_a_hit_bust_size2が見つからない UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ILLGames.Unity.AnimationKeyInfo.Controller:GetInfo(String, Single, Vector3&, Vector3&, Vector3&, Boolean[]) ILLGames.Unity.ShapeInfoBase:ChangeValue(Int32, Single) Character.HumanBody:SetShapeBodyValue(Int32, Single) Character.HumanBody:UpdateShapeBodyValueFromCustomInfo() Character.HumanBody:Load(Transform, String) Character.Human:Load() Character.Human:.ctor(HumanData, Boolean, Boolean) Manager.Game:GetOrCreateChara(Byte, String, Int32, Boolean) H.d__106:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) Unloading 1 Unused Serialized files (Serialized files now loaded: 95) cf_a_hit_bust_size2が見つからない UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ILLGames.Unity.AnimationKeyInfo.Controller:GetInfo(String, Single, Vector3&, Vector3&, Vector3&, Boolean[]) ILLGames.Unity.ShapeInfoBase:ChangeValue(Int32, Single) Character.HumanBody:SetShapeBodyValue(Int32, Single) Character.HumanBody:UpdateShapeBodyValueFromCustomInfo() Character.Human:ReloadCoordinate(ReloadFlags) Character.Human:Reload(ReloadParameter&) Character.HumanCoordinate:ChangeCoordinateTypeAndReload(CoordinateType, Boolean) H.d__106:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) Unloading 9321 unused Assets to reduce memory usage. Loaded Objects now: 34537. Total: 53.907700 ms (FindLiveObjects: 3.632500 ms CreateObjectMapping: 1.808200 ms MarkObjects: 36.002600 ms DeleteObjects: 12.463400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 112) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 34537. Total: 45.755800 ms (FindLiveObjects: 2.499700 ms CreateObjectMapping: 1.116800 ms MarkObjects: 42.053000 ms DeleteObjects: 0.085500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 112) cf_a_hit_bust_size2が見つからない UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ILLGames.Unity.AnimationKeyInfo.Controller:GetInfo(String, Single, Vector3&, Vector3&, Vector3&, Boolean[]) ILLGames.Unity.ShapeInfoBase:ChangeValue(Int32, Single) Character.HumanBody:SetShapeBodyValue(Int32, Single) Character.HumanBody:UpdateShapeBodyValueFromCustomInfo() Character.HumanBody:Load(Transform, String) Character.Human:Load() Character.Human:.ctor(HumanData, Boolean, Boolean) Manager.Game:GetOrCreateChara(Byte, String, Int32, Boolean) H.d__106:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) Unloading 8719 unused Assets to reduce memory usage. Loaded Objects now: 36969. Total: 44.459800 ms (FindLiveObjects: 2.869500 ms CreateObjectMapping: 1.504100 ms MarkObjects: 36.722600 ms DeleteObjects: 3.363100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 112) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 36969. Total: 41.354300 ms (FindLiveObjects: 4.018600 ms CreateObjectMapping: 1.105600 ms MarkObjects: 36.155700 ms DeleteObjects: 0.073600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 112) 読み込みエラー assetName:hik_base UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) ILLGames.Unity.CommonLib:LoadAsset(String, String, Boolean, String) ILLGames.Rigging.MotionIK:BaseSet(String, String) H.d__106:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 読み込みエラー assetName:hik_base UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) ILLGames.Unity.CommonLib:LoadAsset(String, String, Boolean, String) ILLGames.Rigging.MotionIK:BaseSet(String, String) H.d__106:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) Unloading 1553 unused Assets to reduce memory usage. Loaded Objects now: 37620. Total: 44.856900 ms (FindLiveObjects: 2.476000 ms CreateObjectMapping: 1.069400 ms MarkObjects: 40.554300 ms DeleteObjects: 0.756800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 112) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 37620. Total: 41.241500 ms (FindLiveObjects: 2.339500 ms CreateObjectMapping: 1.015000 ms MarkObjects: 37.815100 ms DeleteObjects: 0.071500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 112) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 37620. Total: 42.376000 ms (FindLiveObjects: 2.770100 ms CreateObjectMapping: 1.452400 ms MarkObjects: 38.077200 ms DeleteObjects: 0.075700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 112) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 37620. Total: 40.137300 ms (FindLiveObjects: 2.430400 ms CreateObjectMapping: 1.044200 ms MarkObjects: 36.578900 ms DeleteObjects: 0.083100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 112) Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 37620. Total: 41.337100 ms (FindLiveObjects: 2.329900 ms CreateObjectMapping: 1.058300 ms MarkObjects: 37.809600 ms DeleteObjects: 0.138500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 112) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 37620. Total: 39.886800 ms (FindLiveObjects: 2.355200 ms CreateObjectMapping: 0.952300 ms MarkObjects: 36.494700 ms DeleteObjects: 0.084100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 112) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 37619. Total: 40.549500 ms (FindLiveObjects: 2.434000 ms CreateObjectMapping: 1.040400 ms MarkObjects: 36.117400 ms DeleteObjects: 0.957200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 112) cf_a_hit_bust_size2が見つからない UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ILLGames.Unity.AnimationKeyInfo.Controller:GetInfo(String, Single, Vector3&, Vector3&, Vector3&, Boolean[]) ILLGames.Unity.ShapeInfoBase:ChangeValue(Int32, Single) Character.HumanBody:SetShapeBodyValue(Int32, Single) Character.HumanBody:UpdateShapeBodyValueFromCustomInfo() Character.Human:ReloadCoordinate(ReloadFlags) Character.Human:Reload(ReloadParameter&) Character.HumanCoordinate:ChangeCoordinateTypeAndReload(CoordinateType, Boolean) H.d__106:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) Unloading 775 unused Assets to reduce memory usage. Loaded Objects now: 38256. Total: 49.102600 ms (FindLiveObjects: 2.384700 ms CreateObjectMapping: 0.999500 ms MarkObjects: 40.376900 ms DeleteObjects: 5.340600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 112) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 38196. Total: 45.750800 ms (FindLiveObjects: 2.347500 ms CreateObjectMapping: 0.969900 ms MarkObjects: 42.359900 ms DeleteObjects: 0.073000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 112) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 38197. Total: 48.728900 ms (FindLiveObjects: 2.333600 ms CreateObjectMapping: 0.984700 ms MarkObjects: 45.335800 ms DeleteObjects: 0.074400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 116) Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 38404. Total: 50.932100 ms (FindLiveObjects: 2.829100 ms CreateObjectMapping: 2.283200 ms MarkObjects: 45.666700 ms DeleteObjects: 0.152400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 118) Unloading 193 unused Assets to reduce memory usage. Loaded Objects now: 38415. Total: 46.594200 ms (FindLiveObjects: 2.939500 ms CreateObjectMapping: 1.046800 ms MarkObjects: 41.862100 ms DeleteObjects: 0.745300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 118) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 38416. Total: 50.587700 ms (FindLiveObjects: 3.603200 ms CreateObjectMapping: 1.057400 ms MarkObjects: 45.794700 ms DeleteObjects: 0.132000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 119) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 38424. Total: 51.567200 ms (FindLiveObjects: 4.177800 ms CreateObjectMapping: 1.491800 ms MarkObjects: 45.714500 ms DeleteObjects: 0.182200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 119) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 38424. Total: 48.818600 ms (FindLiveObjects: 3.537700 ms CreateObjectMapping: 1.065000 ms MarkObjects: 44.070800 ms DeleteObjects: 0.144200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 120) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 38424. Total: 47.586200 ms (FindLiveObjects: 3.531000 ms CreateObjectMapping: 1.131500 ms MarkObjects: 42.793800 ms DeleteObjects: 0.129500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 124) Unloading 148 unused Assets to reduce memory usage. Loaded Objects now: 38903. Total: 47.671400 ms (FindLiveObjects: 3.949900 ms CreateObjectMapping: 1.176200 ms MarkObjects: 41.764500 ms DeleteObjects: 0.780400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 123) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 38838. Total: 47.778500 ms (FindLiveObjects: 3.374600 ms CreateObjectMapping: 1.350400 ms MarkObjects: 42.926800 ms DeleteObjects: 0.126000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 123) Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 39268. Total: 51.867600 ms (FindLiveObjects: 3.341700 ms CreateObjectMapping: 1.083700 ms MarkObjects: 47.047400 ms DeleteObjects: 0.394100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 123) Unloading 234 unused Assets to reduce memory usage. Loaded Objects now: 39286. Total: 47.941200 ms (FindLiveObjects: 3.340100 ms CreateObjectMapping: 1.083900 ms MarkObjects: 42.896500 ms DeleteObjects: 0.619900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 123) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 39288. Total: 49.840200 ms (FindLiveObjects: 4.409600 ms CreateObjectMapping: 1.405800 ms MarkObjects: 43.949800 ms DeleteObjects: 0.074300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 123) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 39296. Total: 48.908700 ms (FindLiveObjects: 4.015600 ms CreateObjectMapping: 1.667100 ms MarkObjects: 43.072900 ms DeleteObjects: 0.152600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 123) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39295. Total: 52.204000 ms (FindLiveObjects: 3.848400 ms CreateObjectMapping: 1.567400 ms MarkObjects: 46.638100 ms DeleteObjects: 0.149600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 126) Unloading 247 unused Assets to reduce memory usage. Loaded Objects now: 39438. Total: 50.937900 ms (FindLiveObjects: 3.699300 ms CreateObjectMapping: 1.079800 ms MarkObjects: 45.469700 ms DeleteObjects: 0.688800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 126) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39376. Total: 48.958300 ms (FindLiveObjects: 3.315600 ms CreateObjectMapping: 1.129100 ms MarkObjects: 44.351400 ms DeleteObjects: 0.161800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 124) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39376. Total: 49.997500 ms (FindLiveObjects: 3.221900 ms CreateObjectMapping: 1.474100 ms MarkObjects: 45.171200 ms DeleteObjects: 0.130100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 126) Unloading 241 unused Assets to reduce memory usage. Loaded Objects now: 39456. Total: 57.709100 ms (FindLiveObjects: 5.123600 ms CreateObjectMapping: 1.276400 ms MarkObjects: 50.723400 ms DeleteObjects: 0.585200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 126) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 39394. Total: 50.855800 ms (FindLiveObjects: 3.708300 ms CreateObjectMapping: 1.043600 ms MarkObjects: 45.988700 ms DeleteObjects: 0.114600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 124) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39394. Total: 49.831400 ms (FindLiveObjects: 3.925800 ms CreateObjectMapping: 1.113200 ms MarkObjects: 44.660200 ms DeleteObjects: 0.131800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 126) Unloading 240 unused Assets to reduce memory usage. Loaded Objects now: 39474. Total: 54.126500 ms (FindLiveObjects: 3.306400 ms CreateObjectMapping: 1.182900 ms MarkObjects: 48.888800 ms DeleteObjects: 0.747900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 126) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39412. Total: 54.129900 ms (FindLiveObjects: 3.412600 ms CreateObjectMapping: 0.998800 ms MarkObjects: 49.578800 ms DeleteObjects: 0.139000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 124) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39413. Total: 51.408400 ms (FindLiveObjects: 4.316400 ms CreateObjectMapping: 1.364500 ms MarkObjects: 45.576800 ms DeleteObjects: 0.150200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 126) Unloading 244 unused Assets to reduce memory usage. Loaded Objects now: 39492. Total: 48.725400 ms (FindLiveObjects: 3.731100 ms CreateObjectMapping: 1.089100 ms MarkObjects: 43.180900 ms DeleteObjects: 0.724000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 126) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39430. Total: 54.404400 ms (FindLiveObjects: 3.595000 ms CreateObjectMapping: 1.304800 ms MarkObjects: 49.374500 ms DeleteObjects: 0.129700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 124) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39429. Total: 49.354000 ms (FindLiveObjects: 4.476800 ms CreateObjectMapping: 1.470700 ms MarkObjects: 43.281700 ms DeleteObjects: 0.124500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 124) Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 39430. Total: 47.808700 ms (FindLiveObjects: 3.499600 ms CreateObjectMapping: 1.047400 ms MarkObjects: 43.082500 ms DeleteObjects: 0.178500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 124) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 39429. Total: 48.190900 ms (FindLiveObjects: 3.523100 ms CreateObjectMapping: 1.436200 ms MarkObjects: 43.097000 ms DeleteObjects: 0.133900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 126) Unloading 250 unused Assets to reduce memory usage. Loaded Objects now: 39510. Total: 52.917000 ms (FindLiveObjects: 3.540900 ms CreateObjectMapping: 1.228200 ms MarkObjects: 47.425400 ms DeleteObjects: 0.721700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 126) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39448. Total: 48.299500 ms (FindLiveObjects: 3.496700 ms CreateObjectMapping: 1.388600 ms MarkObjects: 43.260000 ms DeleteObjects: 0.153700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 124) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39447. Total: 54.054400 ms (FindLiveObjects: 3.752800 ms CreateObjectMapping: 1.080100 ms MarkObjects: 49.081300 ms DeleteObjects: 0.139700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 126) Unloading 238 unused Assets to reduce memory usage. Loaded Objects now: 39528. Total: 48.088600 ms (FindLiveObjects: 2.967200 ms CreateObjectMapping: 1.099900 ms MarkObjects: 43.345900 ms DeleteObjects: 0.675200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 126) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 39466. Total: 48.255500 ms (FindLiveObjects: 3.991900 ms CreateObjectMapping: 1.286200 ms MarkObjects: 42.898100 ms DeleteObjects: 0.078700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 124) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39466. Total: 53.887700 ms (FindLiveObjects: 3.774300 ms CreateObjectMapping: 1.171200 ms MarkObjects: 48.813500 ms DeleteObjects: 0.128300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 126) Unloading 240 unused Assets to reduce memory usage. Loaded Objects now: 39546. Total: 50.145300 ms (FindLiveObjects: 3.746000 ms CreateObjectMapping: 1.151100 ms MarkObjects: 44.539400 ms DeleteObjects: 0.707500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 126) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39484. Total: 51.076500 ms (FindLiveObjects: 3.907500 ms CreateObjectMapping: 1.206700 ms MarkObjects: 45.831300 ms DeleteObjects: 0.130400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 124) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39483. Total: 52.225000 ms (FindLiveObjects: 4.601500 ms CreateObjectMapping: 1.756500 ms MarkObjects: 45.731600 ms DeleteObjects: 0.134800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 126) Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 39498. Total: 49.172300 ms (FindLiveObjects: 3.560600 ms CreateObjectMapping: 1.053700 ms MarkObjects: 43.807400 ms DeleteObjects: 0.750000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 126) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 39436. Total: 50.927900 ms (FindLiveObjects: 3.536200 ms CreateObjectMapping: 1.100000 ms MarkObjects: 46.210600 ms DeleteObjects: 0.080600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 124) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39436. Total: 52.229500 ms (FindLiveObjects: 4.169600 ms CreateObjectMapping: 1.210700 ms MarkObjects: 46.714100 ms DeleteObjects: 0.134700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 126) Unloading 174 unused Assets to reduce memory usage. Loaded Objects now: 39584. Total: 50.000200 ms (FindLiveObjects: 3.532100 ms CreateObjectMapping: 1.360900 ms MarkObjects: 44.513100 ms DeleteObjects: 0.593400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 127) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39522. Total: 51.544400 ms (FindLiveObjects: 3.246200 ms CreateObjectMapping: 0.979800 ms MarkObjects: 47.187300 ms DeleteObjects: 0.130700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 125) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39522. Total: 51.044100 ms (FindLiveObjects: 4.038500 ms CreateObjectMapping: 1.460200 ms MarkObjects: 45.398000 ms DeleteObjects: 0.147000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 127) Unloading 182 unused Assets to reduce memory usage. Loaded Objects now: 39525. Total: 48.883000 ms (FindLiveObjects: 3.610500 ms CreateObjectMapping: 1.076300 ms MarkObjects: 43.570300 ms DeleteObjects: 0.625500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 128) Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 39602. Total: 49.732800 ms (FindLiveObjects: 4.161100 ms CreateObjectMapping: 1.084100 ms MarkObjects: 44.285000 ms DeleteObjects: 0.201800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 126) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39601. Total: 52.606300 ms (FindLiveObjects: 3.816400 ms CreateObjectMapping: 1.080500 ms MarkObjects: 47.559200 ms DeleteObjects: 0.149700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 128) Unloading 246 unused Assets to reduce memory usage. Loaded Objects now: 39620. Total: 55.845400 ms (FindLiveObjects: 3.576100 ms CreateObjectMapping: 1.035700 ms MarkObjects: 49.753000 ms DeleteObjects: 1.480000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 128) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39558. Total: 48.473400 ms (FindLiveObjects: 3.443100 ms CreateObjectMapping: 1.054400 ms MarkObjects: 43.814600 ms DeleteObjects: 0.160700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 126) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39558. Total: 48.945500 ms (FindLiveObjects: 3.876700 ms CreateObjectMapping: 1.203900 ms MarkObjects: 43.733300 ms DeleteObjects: 0.130400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 128) Unloading 202 unused Assets to reduce memory usage. Loaded Objects now: 39036. Total: 54.716700 ms (FindLiveObjects: 3.638200 ms CreateObjectMapping: 1.117300 ms MarkObjects: 49.164600 ms DeleteObjects: 0.795800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 127) Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 39216. Total: 47.112600 ms (FindLiveObjects: 3.427800 ms CreateObjectMapping: 1.027300 ms MarkObjects: 42.406100 ms DeleteObjects: 0.250700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 127) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 39216. Total: 56.605600 ms (FindLiveObjects: 4.512400 ms CreateObjectMapping: 1.826400 ms MarkObjects: 50.125200 ms DeleteObjects: 0.141300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 127) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 39218. Total: 51.936500 ms (FindLiveObjects: 3.134100 ms CreateObjectMapping: 1.127300 ms MarkObjects: 47.509800 ms DeleteObjects: 0.164800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 127) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 39226. Total: 50.480400 ms (FindLiveObjects: 3.358400 ms CreateObjectMapping: 1.305600 ms MarkObjects: 45.676900 ms DeleteObjects: 0.139200 ms) Manager.Sound.OnDisable() UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Manager.Sound:OnDisable() CurrentBGM : hc_bgm_04 Volume = 0 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Manager.Sound:OnDisable() Caching AudioSource : hc_bgm_05 Volume = 0 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Manager.Sound:OnDisable() Caching AudioSource : hc_bgm_04 Volume = 0 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Manager.Sound:OnDisable() Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] Peak usage frame count: [0-1.0 KB]: 32 frames, [2.0 KB-4.0 KB]: 1454 frames, [4.0 KB-8.0 KB]: 884 frames, [8.0 KB-16.0 KB]: 118 frames, [16.0 KB-32.0 KB]: 40772 frames, [32.0 KB-64.0 KB]: 10837 frames, [64.0 KB-128.0 KB]: 21 frames, [128.0 KB-256.0 KB]: 79 frames, [256.0 KB-0.5 MB]: 9 frames, [0.5 MB-1.0 MB]: 3 frames, [1.0 MB-2.0 MB]: 7 frames, [2.0 MB-4.0 MB]: 78 frames, [4.0 MB-8.0 MB]: 3 frames Initial Block Size 4.0 MB Current Block Size 7.6 MB Peak Allocated Bytes 7.6 MB Overflow Count 1 [ALLOC_TEMP_Loading.AsyncRead] Initial Block Size 64.0 KB Current Block Size 76.0 KB Peak Allocated Bytes 75.4 KB Overflow Count 0 [ALLOC_TEMP_Loading.PreloadManager] Initial Block Size 256.0 KB Current Block Size 508.0 KB Peak Allocated Bytes 506.4 KB Overflow Count 141 [ALLOC_TEMP_Background Job.Worker 8] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 264 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 6] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 135.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 135.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 10] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 264 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 9] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 264 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 5] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 135.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 14] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 264 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 6] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 264 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 4] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 135.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 135.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 12] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 270 B Overflow Count 0 [ALLOC_TEMP_EnlightenWorker] x 6 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 15] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 261 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 1] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 267 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 2] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 267 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 7] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 264 B Overflow Count 0 [ALLOC_TEMP_UnityGfxDeviceWorker] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 135.0 KB Overflow Count 0 [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 5] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 267 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 135.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 261 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 8] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 135.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 135.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 135.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 135.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 3] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 267 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 11] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 264 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 10] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 135.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 0] Initial Block Size 32.0 KB Current Block Size 36.0 KB Peak Allocated Bytes 32.2 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 4] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 267 B Overflow Count 0 [ALLOC_TEMP_BatchDeleteObjects] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator Peak main deferred allocation count 8284 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 111 Subsections = 113664 buckets. Failed count: 134566 32B: 95 Subsections = 48640 buckets. Failed count: 72426 48B: 13 Subsections = 4437 buckets. Failed count: 3414397 64B: 17 Subsections = 4352 buckets. Failed count: 570125 80B: 11 Subsections = 2252 buckets. Failed count: 423253 96B: 3 Subsections = 512 buckets. Failed count: 717581 112B: 2 Subsections = 292 buckets. Failed count: 325895 128B: 4 Subsections = 512 buckets. Failed count: 428800 [ALLOC_DEFAULT_MAIN] Peak usage frame count: [16.0 MB-32.0 MB]: 136 frames, [32.0 MB-64.0 MB]: 1342 frames, [64.0 MB-128.0 MB]: 52818 frames, [128.0 MB-256.0 MB]: 1 frames Requested Block Size 16.0 MB Peak Block count 8 Peak Allocated memory 128.7 MB Peak Large allocation bytes 37.3 MB [ALLOC_DEFAULT_THREAD] Peak usage frame count: [16.0 MB-32.0 MB]: 3253 frames, [32.0 MB-64.0 MB]: 51035 frames, [64.0 MB-128.0 MB]: 9 frames Requested Block Size 16.0 MB Peak Block count 2 Peak Allocated memory 83.0 MB Peak Large allocation bytes 64.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_2_FRAMES] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] Initial Block Size 2.0 MB Used Block Count 4 Overflow Count (too large) 1 Overflow Count (full) 0 [ALLOC_TEMP_JOB_ASYNC (Background)] Initial Block Size 1.0 MB Used Block Count 4 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_GFX] Dual Thread Allocator Peak main deferred allocation count 383 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 111 Subsections = 113664 buckets. Failed count: 134566 32B: 95 Subsections = 48640 buckets. Failed count: 72426 48B: 13 Subsections = 4437 buckets. Failed count: 3414397 64B: 17 Subsections = 4352 buckets. Failed count: 570125 80B: 11 Subsections = 2252 buckets. Failed count: 423253 96B: 3 Subsections = 512 buckets. Failed count: 717581 112B: 2 Subsections = 292 buckets. Failed count: 325895 128B: 4 Subsections = 512 buckets. Failed count: 428800 [ALLOC_GFX_MAIN] Peak usage frame count: [32.0 KB-64.0 KB]: 34 frames, [64.0 KB-128.0 KB]: 3 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 38 frames, [4.0 MB-8.0 MB]: 68 frames, [8.0 MB-16.0 MB]: 3149 frames, [16.0 MB-32.0 MB]: 51004 frames Requested Block Size 16.0 MB Peak Block count 2 Peak Allocated memory 23.3 MB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] Peak usage frame count: [2.0 KB-4.0 KB]: 26 frames, [4.0 KB-8.0 KB]: 3 frames, [8.0 KB-16.0 KB]: 1 frames, [1.0 MB-2.0 MB]: 113 frames, [2.0 MB-4.0 MB]: 2 frames, [8.0 MB-16.0 MB]: 54150 frames, [16.0 MB-32.0 MB]: 1 frames, [32.0 MB-64.0 MB]: 1 frames Requested Block Size 16.0 MB Peak Block count 5 Peak Allocated memory 55.2 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS] Dual Thread Allocator Peak main deferred allocation count 23565 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 111 Subsections = 113664 buckets. Failed count: 134566 32B: 95 Subsections = 48640 buckets. Failed count: 72426 48B: 13 Subsections = 4437 buckets. Failed count: 3414397 64B: 17 Subsections = 4352 buckets. Failed count: 570125 80B: 11 Subsections = 2252 buckets. Failed count: 423253 96B: 3 Subsections = 512 buckets. Failed count: 717581 112B: 2 Subsections = 292 buckets. Failed count: 325895 128B: 4 Subsections = 512 buckets. Failed count: 428800 [ALLOC_CACHEOBJECTS_MAIN] Peak usage frame count: [1.00 GB-2.00 GB]: 54296 frames, [2.00 GB-4.00 GB]: 1 frames Requested Block Size 4.0 MB Peak Block count 478 Peak Allocated memory 2.15 GB Peak Large allocation bytes 1.00 GB [ALLOC_CACHEOBJECTS_THREAD] Peak usage frame count: [32.0 KB-64.0 KB]: 2 frames, [64.0 KB-128.0 KB]: 1 frames, [256.0 KB-0.5 MB]: 22 frames, [2.0 MB-4.0 MB]: 4 frames, [4.0 MB-8.0 MB]: 4 frames, [8.0 MB-16.0 MB]: 2107 frames, [32.0 MB-64.0 MB]: 1142 frames, [64.0 MB-128.0 MB]: 51014 frames, [128.0 MB-256.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 20 Peak Allocated memory 130.2 MB Peak Large allocation bytes 55.7 MB [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 111 Subsections = 113664 buckets. Failed count: 134566 32B: 95 Subsections = 48640 buckets. Failed count: 72426 48B: 13 Subsections = 4437 buckets. Failed count: 3414397 64B: 17 Subsections = 4352 buckets. Failed count: 570125 80B: 11 Subsections = 2252 buckets. Failed count: 423253 96B: 3 Subsections = 512 buckets. Failed count: 717581 112B: 2 Subsections = 292 buckets. Failed count: 325895 128B: 4 Subsections = 512 buckets. Failed count: 428800 [ALLOC_TYPETREE_MAIN] Peak usage frame count: [4.0 KB-8.0 KB]: 34 frames, [128.0 KB-256.0 KB]: 24 frames, [256.0 KB-0.5 MB]: 73 frames, [0.5 MB-1.0 MB]: 395 frames, [1.0 MB-2.0 MB]: 2767 frames, [2.0 MB-4.0 MB]: 51004 frames Requested Block Size 2.0 MB Peak Block count 2 Peak Allocated memory 3.6 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] Peak usage frame count: [1.0 KB-2.0 KB]: 25 frames, [256.0 KB-0.5 MB]: 4 frames, [0.5 MB-1.0 MB]: 116 frames, [1.0 MB-2.0 MB]: 54152 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.3 MB Peak Large allocation bytes 0 B